Fallback — non-interactive
GOLDEN BRIDGE game-stage snapshot (static, rendered from Rust)

Static snapshot — interactive build needs wasm-pack. See drawer below.

Science & honesty (open for details)

What this game is

A hypothesis-discovery puzzle. Pick blue Data cards (things we measure) and purple Geometry cards (math we imagine) to light four bridge stones. It is NOT a proven Theory of Everything.

Honesty floor

A high bridge strength only means the board passes more of the illustrative consistency checks than alternatives. Every tile carries a claim status; the worst such status is rendered in the honesty strip. A falsified red ⚠ tile collapses the bridge regardless of the rest of the board.

Card colour legend

green / gold = safe blue = empirical amber = open red ⚠ = falsified

Stones light gold when a safe pair is placed.

Controls

Start over (C) clears the board · Undo last (U) removes only the last pick · Hint (H) suggests one safe step · Auto-build (A) runs the deterministic solver · Honest mode (B) hides held-out observables.

Build the interactive bundle

cd games/trinity_fold

wasm-pack build crates/ring4_canvas --target web --features wasm --out-dir ../../web/canvas/pkg

Regenerate the static snapshot with cargo run -p ring4_canvas --example snapshot_svg -- web/canvas/snapshot.svg.

Read more

docs/CANVAS.md · GOLDEN_BRIDGE.md · project README.